Although not perfect the cameras are close enough to be used as a base when I start animating. The latest versions of my blockout have been made up of different files and was becoming a bit of a mess so for this camera test I had to completely start again just so I could get it all into one Maya scene. This has allowed me to refine actions and work out the priority in which I should animate scenes, in case I run out of time later on.
Wednesday, 11 March 2009
Camera Tests
I have been off ill unable to work for two weeks and before I switch my priorities to full time on my dissertation I thought I should get the cameras ready for when I start animating.
Tree Model
Matt has done a great job modeling the tree for my set.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2hqo2_IdTKwKcG7BXaUshXPPkyE5q4V4rgQjXkIP4LA0bXdWQGp7U7mTu45RqcQ4LgiF2K416YXplkoFpIUKc-q8DNAWa_Mue0x6VFY4JmyPxztL6MC3r03vyAZe5mlxICdrtOA359qs/s400/matt+tree1.bmp)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2hqo2_IdTKwKcG7BXaUshXPPkyE5q4V4rgQjXkIP4LA0bXdWQGp7U7mTu45RqcQ4LgiF2K416YXplkoFpIUKc-q8DNAWa_Mue0x6VFY4JmyPxztL6MC3r03vyAZe5mlxICdrtOA359qs/s400/matt+tree1.bmp)
He also helped me experiment with textures to get the branches how I want, but I am still not completely happy.
Subscribe to:
Posts (Atom)